EvilEngine/GRUP

From Heavy Iron Modding

GRUP
Group
TypeBase
Base Type0x11
Games usedNight of 100 Frights

Battle for Bikini Bottom
The SpongeBob SquarePants Movie
The Incredibles
Rise of the Underminer

Ratatouille Prototype
Source codexGroup.h

This asset groups an amount of other assets. It's used, for example, to make duplicatotrons function.

Format

Groups are base assets, so they start with their 0x8 byte header, then are followed by:

Offset Type Variable Description
0x08 short itemCount
0x0A short groupFlags what to do with an event when it is received.
  • 0 - send to all items
  • 1 - send to a random item
  • 2 - send to 1st item, then 2nd, then 3rd, etc.
0x0C AssetID[itemCount] unknown List of asset IDs for each item in the group.
Events
- Event[numberOfEvents] Events can GRUP receive/send events?