EvilEngine/DYNA/game object:laser beam
< EvilEngine | DYNA(Redirected from DYNA/game object:laser beam)
game_object:laser_beam | |
---|---|
Version | 2 |
Hash | 0xBBCB17C1 |
Games used | The Incredibles Rise of the Underminer |
Offset | Type | Variable | Description |
---|---|---|---|
0x00 | uint | flags | |
0x04 | uint | attach_to | SIMP_AssetID |
0x08 | uint | target | MVPT_AssetID |
0x0C | uint | origin_emitter | |
0x10 | uint | strike_emitter | |
0x14 | Vector3 | origin | |
0x20 | float | speed | |
0x24 | float | segment_dist | |
0x28 | float | knockback | |
0x2C | char | movement | |
0x2D | char | attach_bone | |
0x2E | char | target_bone | |
0x2F | char | color_anim_type |
|
0x30 | char | fade_in_type | |
0x31 | char | fade_out_type | |
0x32 | char | pad1 | |
0x33 | char | pad2 | |
0x34 | float | fade_in_time | |
0x38 | float | fade_out_time | |
0x3C | float | player | |
0x40 | float | npc | |
0x44 | float | other | |
0x48 | AssetID | texture | |
0x4C | float | thickness | |
0x50 | float | fade_dist | |
0x54 | float | max_dist | |
0x58 | float | taper | |
0x5C | char | volume | |
0x5D | char | blend_mode | |
0x5E | char | pad1 | |
0x5F | char | pad2 | |
0x60 | Color | color | |
0x64 | AssetID | texture | |
0x68 | float | life_time | |
0x6C | float | scale | |
0x70 | char | orient | |
0x71 | char | response_curve | |
0x72 | char | blend_mode | |
0x73 | char | glow | |
ColorAnimPulse only | |||
0x74 | float | frequency | |
0x78 | float | intensity_min | |
0x7C | float | intensity_max | |
0x80 | float | glow_min | |
0x84 | float | glow_max | |
ColorAnimFlicker only | |||
0x74 | float | dummy |