TIMR

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TIMR
Timer
TypeBase
Base Type0x0E
Games usedNight of 100 Frights

Battle for Bikini Bottom
The SpongeBob SquarePants Movie
The Incredibles

Rise of the Underminer
Source codexTimer.h

Format[edit]

Timers are base assets, so they start with their 0x8 byte header, then are followed by:

Offset Type Variable Description
0x08 float seconds The starting time in seconds.
0x0C float randomRange Stored in little endian. Only present if numberOfEvents > 0. Not present in Scooby.
Events
0x10 Event[numberOfEvents] Events

Events[edit]

  • Reset
  • Run
  • Stop
  • Expired