EvilEngine/TIMR

From Heavy Iron Modding
< EvilEngine(Redirected from TIMR)

TIMR
Timer
TypeBase
Base Type0x0E
Games usedNight of 100 Frights

Battle for Bikini Bottom
The SpongeBob SquarePants Movie
The Incredibles
Rise of the Underminer

Ratatouille Prototype
Source codexTimer.h

Format[edit]

Timers are base assets, so they start with their 0x8 byte header, then are followed by:

Offset Type Variable Description
0x08 float seconds The starting time in seconds.
0x0C float randomRange Stored in little endian. Only present if numberOfEvents > 0. Not present in Scooby.
Events
0x10 Event[numberOfEvents] Events

Events[edit]

  • Reset
  • Run
  • Stop
  • Expired