EvilEngine/DYNA/hud:meter:unit

From Heavy Iron Modding
(Redirected from DYNA/hud:meter:unit)

hud:meter:unit
Version3
Hash0x8D40B9AC
Games usedBattle for Bikini Bottom
The SpongeBob SquarePants Movie

Inherits from hud:meter.

Offset Type Description
0x3C AssetID (Model) model[0].id - Empty model ID. Needs to be a hash of the model's name WITHOUT THE .dff or else it won't play the animation for some reason
0x40 Vector3 model[0].loc - Offset position of the empty units.
0x4C Vector3 model[0].size - Scale of the empty units. (Multiplied by size in HUD header)
0x58 AssetID (Model) model[1].id - Full model ID. Needs to be a hash of the model's name WITHOUT THE .dff or else it won't play the animation for some reason
0x5C Vector3 model[1].loc - Offset position of the full units.
0x68 Vector3 model[1].size - Scale of the full units. (Multiplied by size in HUD header)
0x74 Vector3 offset - How far away each unit is from each other.
0x80 uint fill_forward - Whether to fill in the meter forwards or backwards.
  • 0 - Right to Left
  • 1 - Left to Right (default)