Scooby-Doo! Night of 100 Frights

From Heavy Iron Modding
Scooby-Doo! Night of 100 Frights
Developer(s)Heavy Iron Studios
Publisher(s)THQ
EngineEvilEngine
Platform(s)PlayStation 2
GameCube
Xbox
ReleasePlayStation 2
NA: May 22, 2002
PAL: August 16, 2002
GameCube
NA: September 16, 2002
PAL: November 22, 2002
Xbox
NA: August 27, 2003
Genre(s)Platform
Previous gameEvil Dead: Hail to the King
Next gameSpongeBob SquarePants: Battle for Bikini Bottom

Scooby-Doo! Night of 100 Frights is a third person platform game with action elements that was developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube, and Xbox consoles. The game was released on May 22, 2002, in North America and was released later that year in PAL regions. It was the first Scooby-Doo! video game on sixth-generation consoles. The PlayStation 2 version became a Greatest Hits title in May 2003. The game has a follow up titled Scooby-Doo! Mystery Mayhem.

The game puts players in the control of Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they are kidnapped by an eccentric villain. The game has twelve areas, ranging from graveyards and secret labs to fishing villages and haunted mazes.

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