EvilEngine/WIRE
< EvilEngine(Redirected from WIRE)
WIRE | |
---|---|
Wireframe | |
Type | Binary |
Games used | The Incredibles Rise of the Underminer |
WIRE defines a wireframe model. Each wireframe data is stored in mnui.hip whereas loaded during the loading screens for The Incredibles.
Format
zWireframeAsset
Offset | Type | Variable | Description |
---|---|---|---|
0x00 | uint | size | Total file size. |
0x04 | uint | vertexCount | |
0x08 | uint | lineCount | |
0x0C | uint | hashID | |
0x10 | uint | hashID2 | |
0x14 | Vector3[vertexCount] | vertices | |
zWireframeLine*[lineCount] | lines |
zWireframeLine
Offset | Type | Variable | Description |
---|---|---|---|
0x00 | short | start | |
0x02 | short | end |