EvilEngine/DYNA/effect:Flamethrower

From Heavy Iron Modding
(Redirected from DYNA/effect:Flamethrower)

effect:Flamethrower
Hash0xFB1179F5
Games usedThe Incredibles
struct zFlameThrowerAsset : xDynAsset
{
    xVec3 position;
    union
    {
        xVec3 rotation;
        xVec3 direction;
    };
    unsigned char visible;
    float on_length;
    float off_length;
    xColor_tag color;
    signed int damage;
    float knockback;
    float damage_radius;
};
Offset Type Variable Description
0x10 Vector3 position
0x1C Vector3 rotation
0x28 u8 visible
0x29 u8[3] - Padding
0x2C f32 on_length
0x30 f32 off_length
0x34 Color color
0x38 s32 damage
0x3C f32 knockback
0x40 f32 damage_radius