EvilEngine/GUST

From Heavy Iron Modding
(Redirected from GUST)

GUST
Gust
TypeBase
Base Type0x1C
Games usedNight of 100 Frights

Format

Gusts are base assets, so they start with their 0x8 byte header, then are followed by:

struct zGustAsset : p2BaseAsset
{
	uint32 flags;
	uint32 volumeID;
	uint32 effectID;
	_xVec3 vel;
	float32 fade;
	float32 partMod;
};
Offset Type Variable Description
0x08 uint32 flags
0x0C uint32 volumeID
0x10 uint32 effectID
0x14 Vector3 vel
0x20 float32 fade
0x24 float32 partMod