EvilEngine/DYNA/game object:flame emitter
< EvilEngine | DYNA
(Redirected from DYNA/game object:flame emitter)
game_object:flame_emitter | |
---|---|
Version | 4-5 |
Hash | 0xE6120704 |
Games used | The SpongeBob SquarePants Movie The Incredibles |
Format
Version 4 (TSSM - The Incredibles)
class asset_type : public xDynAsset
{
public:
unsigned int flags;
xVec3 loc;
xVec3 dir;
xVec3 scale;
float heat_random;
float damage;
float knockback;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | u32 | flags | 2 = Visible |
0x14 | Vector3 | loc | |
0x20 | Vector3 | dir | |
0x2C | Vector3 | scale | |
0x38 | f32 | heat_random | |
0x3C | f32 | damage | |
0x40 | f32 | knockback |
Version 5 (ROTU - Ratatouille Prototype)
struct asset_type : xDynAsset
{
unsigned int flags;
xVec3 loc;
xVec3 dir;
xVec3 scale;
float heat_random;
float damage;
float damageBoxHeightRatio;
float knockback;
unsigned int soundID;
unsigned int driverID;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | u32 | flags | 2 = Visible |
0x14 | Vector3 | loc | |
0x20 | Vector3 | dir | |
0x2C | Vector3 | scale | |
0x38 | f32 | heat_random | |
0x3C | f32 | damage | |
0x40 | f32 | damageBoxHeightRatio | |
0x44 | f32 | knockback | |
0x48 | AssetID | soundID | |
0x4C | AssetID | driverID |