EvilEngine/BOUL: Difference between revisions
Content added Content deleted
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
{{#vardefine:games|BFBB TSSM Incredibles ROTU}}<nowiki/> |
{{#vardefine:games|BFBB TSSM Incredibles ROTU}}<nowiki/> |
||
{{#vardefine:sourcecode|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Core/x/xEntBoulder.h xEntBoulder.h]}}<nowiki/> |
{{#vardefine:sourcecode|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Core/x/xEntBoulder.h xEntBoulder.h]}}<nowiki/> |
||
{{#vardefine:image|}}<nowiki/> |
|||
</onlyinclude> |
</onlyinclude> |
||
{{AutoAssetInfobox}} |
{{AutoAssetInfobox}} |
Revision as of 22:22, 25 May 2021
BOUL | |
---|---|
Boulder | |
Type | Entity |
Base Type | 0x2F |
Games used | Battle for Bikini Bottom The SpongeBob SquarePants Movie |
Source code | xEntBoulder.h |
This asset defines an entry for boulders such as the ones thrown by cannons.
Format
Boulders are entity assets, so they start with their 0x54 byte header, then are followed by:
Offset | Type | Variable | Description |
---|---|---|---|
0x54 | float | gravity | |
0x58 | float | mass | |
0x5C | float | bounce | |
0x60 | float | friction | |
0x64 | float | statFric | Not present in Movie (all below offset -4 bytes) |
0x68 | float | maxVel | |
0x6C | float | maxAngVel | |
0x70 | float | stickiness | |
0x74 | float | bounceDamp | If Y velocity is below this when hitting the ground, it gets reset to 0. |
0x78 | int | flags |
|
0x7C | float | killTimer | If 0, lifetime is infinity and Can Hit Walls is forced on. Note that it can still die on OOB surfaces and player attack. |
0x80 | int | hitpoints | |
0x84 | AssetID (Sound) | soundID | Bounce sound. |
0x88 | float | volume | Not present in Movie (all below offset -8 bytes) |
0x8C | float | minSoundVel | |
0x90 | float | maxSoundVel | |
0x94 | float | innerRadius | |
0x98 | float | outerRadius | |
Events | |||
0x9C | Event[numberOfEvents] | Events |