EvilEngine/DYNA/game object:flame emitter: Difference between revisions
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m (Seil moved page DYNA/game object:flame emitter to EvilEngine/DYNA/game object:flame emitter) |
EnergyDrink (talk | contribs) No edit summary |
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<onlyinclude> |
<onlyinclude> |
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{{#vardefine:name|game_object:flame_emitter}}<nowiki/> |
{{#vardefine:name|game_object:flame_emitter}}<nowiki/> |
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{{#vardefine:version|4}}<nowiki/> |
{{#vardefine:version|4-5}}<nowiki/> |
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{{#vardefine:hash|0xE6120704}}<nowiki/> |
{{#vardefine:hash|0xE6120704}}<nowiki/> |
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{{#vardefine:games|TSSM Incredibles ROTU RatProto}}<nowiki/> |
{{#vardefine:games|TSSM Incredibles ROTU RatProto}}<nowiki/> |
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</onlyinclude> |
</onlyinclude> |
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{{AutoDynaInfobox}} |
{{AutoDynaInfobox}} |
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==Format== |
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===Version 4 (TSSM - The Incredibles)=== |
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<source lang=cpp> |
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class asset_type : public xDynAsset |
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{ |
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public: |
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unsigned int flags; |
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xVec3 loc; |
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xVec3 dir; |
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xVec3 scale; |
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float heat_random; |
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float damage; |
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float knockback; |
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}; |
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</source> |
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{| class="wikitable" |
{| class="wikitable" |
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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|- |
|- |
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| 0x10 || u32 || '''flags''' || 2 = Visible |
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|- |
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| 0x14 || [[Vector3]] || '''loc''' || |
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|- |
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| 0x20 || [[Vector3]] || '''dir''' || |
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|- |
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| 0x2C || [[Vector3]] || '''scale''' || |
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|- |
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| 0x38 || f32 || '''heat_random''' || |
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|- |
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| 0x3C || f32 || '''damage''' || |
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|- |
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| 0x40 || f32 || '''knockback''' || |
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|} |
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===Version 5 (ROTU - Ratatouille Prototype)=== |
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<source lang=cpp> |
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struct asset_type : xDynAsset |
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{ |
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unsigned int flags; |
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xVec3 loc; |
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xVec3 dir; |
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xVec3 scale; |
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float heat_random; |
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float damage; |
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float damageBoxHeightRatio; |
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float knockback; |
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unsigned int soundID; |
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unsigned int driverID; |
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}; |
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</source> |
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{| class="wikitable" |
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! Offset !! Type !! Variable !! Description |
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|- |
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| 0x10 || u32 || '''flags''' || 2 = Visible |
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|- |
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| 0x14 || [[Vector3]] || '''loc''' || |
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|- |
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| 0x20 || [[Vector3]] || '''dir''' || |
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|- |
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| 0x2C || [[Vector3]] || '''scale''' || |
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|- |
|- |
||
| |
| 0x38 || f32 || '''heat_random''' || |
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|- |
|- |
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| 0x3C || f32 || '''damage''' || |
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|- |
|- |
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| 0x40 || f32 || '''damageBoxHeightRatio''' || |
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|- |
|- |
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| 0x44 || f32 || '''knockback''' || |
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|- |
|- |
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| 0x48 || [[AssetID]] || '''soundID''' || |
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|- |
|- |
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| 0x4C || [[AssetID]] || '''driverID''' || |
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|} |
|} |
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Latest revision as of 15:10, 19 September 2023
game_object:flame_emitter | |
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Version | 4-5 |
Hash | 0xE6120704 |
Games used | The SpongeBob SquarePants Movie The Incredibles |
Format
Version 4 (TSSM - The Incredibles)
class asset_type : public xDynAsset
{
public:
unsigned int flags;
xVec3 loc;
xVec3 dir;
xVec3 scale;
float heat_random;
float damage;
float knockback;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | u32 | flags | 2 = Visible |
0x14 | Vector3 | loc | |
0x20 | Vector3 | dir | |
0x2C | Vector3 | scale | |
0x38 | f32 | heat_random | |
0x3C | f32 | damage | |
0x40 | f32 | knockback |
Version 5 (ROTU - Ratatouille Prototype)
struct asset_type : xDynAsset
{
unsigned int flags;
xVec3 loc;
xVec3 dir;
xVec3 scale;
float heat_random;
float damage;
float damageBoxHeightRatio;
float knockback;
unsigned int soundID;
unsigned int driverID;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | u32 | flags | 2 = Visible |
0x14 | Vector3 | loc | |
0x20 | Vector3 | dir | |
0x2C | Vector3 | scale | |
0x38 | f32 | heat_random | |
0x3C | f32 | damage | |
0x40 | f32 | damageBoxHeightRatio | |
0x44 | f32 | knockback | |
0x48 | AssetID | soundID | |
0x4C | AssetID | driverID |