EvilEngine/DYNA/effect:spotlight: Difference between revisions

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Line 34: Line 34:
| 0x24 || float || '''max_dist''' ||
| 0x24 || float || '''max_dist''' ||
|-
|-
| 0x28 || _class_2 || '''light''' ||
| 0x28 || xColor_tag || '''color''' ||
|-
|-
| 0x2C || _class_4 || '''aura''' ||
| 0x2C || float || '''t''' ||
|-
|-
| 0x30 || _class_5 || '''flare''' ||
| 0x30 || float || '''u''' ||
|-
| 0x34 || float || '''v''' ||
|-
| 0x38 || uint || '''texture''' ||
|-
| 0x3C || xColor_tag || '''color''' ||
|-
| 0x40 || float || '''size_min''' ||
|-
| 0x44 || float || '''size_max''' ||
|-
| 0x48 || uchar || '''glow_min''' ||
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| 0x49 || uchar || '''glow_max''' ||
|-
| 0x4A || uchar || '''pad1''' ||
|-
| 0x4B || uchar || '''pad2''' ||
|}
|}



Revision as of 05:04, 16 July 2021

effect:spotlight
Version2
Hash0x6AA8BF67
Games usedThe SpongeBob SquarePants Movie

The Incredibles

Rise of the Underminer

Format: The Incredibles

Offset Type Variable Description
0x00 uint flags
0x04 uint attach_to
0x08 uint target
0x0C uchar attach_bone
0x10 uchar target_bone
0x14 uchar padding1
0x18 uchar padding2
0x1C float radius
0x20 float view_angle
0x24 float max_dist
0x28 xColor_tag color
0x2C float t
0x30 float u
0x34 float v
0x38 uint texture
0x3C xColor_tag color
0x40 float size_min
0x44 float size_max
0x48 uchar glow_min
0x49 uchar glow_max
0x4A uchar pad1
0x4B uchar pad2