EvilEngine/DYNA/game object:laser beam
From Heavy Iron Modding
< EvilEngine | DYNA
game_object:laser_beam | |
---|---|
Hash | 0xBBCB17C1 |
Games used | The Incredibles Rise of the Underminer |
Offset | Type | Variable | Description |
---|---|---|---|
0x00 | uint | flags | |
0x04 | uint | attach_to | SIMP_AssetID |
0x08 | uint | target | MVPT_AssetID |
0x0C | uint | origin_emitter | |
0x10 | uint | strike_emitter | |
0x14 | Vector3 | origin | |
0x20 | float | speed | |
0x24 | float | segment_dist | |
0x28 | float | knockback | |
0x2C | uchar | movement | |
0x30 | uchar | attach_bone | |
0x34 | uchar | target_bone | |
0x38 | uchar | color_anim_type | |
0x3C | uchar | fade_in_type | |
0x40 | uchar | fade_out_type | |
0x44 | uchar | padding1 | |
0x48 | uchar | padding2 | |
0x4C | float | fade_in_time | |
0x50 | float | fade_out_time | |
0x54 | _class_3 | damage | |
0x58 | _class_5 | beam | |
0x5C | _class_10 | ribbon | |
0x60 | _class_14 | color_anim |