EvilEngine/DYNA/game object:laser beam: Difference between revisions
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<onlyinclude> |
<onlyinclude> |
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{{#vardefine:name|game_object:laser_beam}}<nowiki/> |
{{#vardefine:name|game_object:laser_beam}}<nowiki/> |
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{{#vardefine:version|}}<nowiki/> |
{{#vardefine:version|2}}<nowiki/> |
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{{#vardefine:hash|0xBBCB17C1}}<nowiki/> |
{{#vardefine:hash|0xBBCB17C1}}<nowiki/> |
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{{#vardefine:games|Incredibles ROTU}}<nowiki/> |
{{#vardefine:games|Incredibles ROTU}}<nowiki/> |
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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| 0x00 || uint || flags || |
| 0x00 || uint || '''flags''' || |
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| 0x04 || uint || attach_to || SIMP_AssetID |
| 0x04 || uint || '''attach_to''' || SIMP_AssetID |
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| 0x08 || uint || target || MVPT_AssetID |
| 0x08 || uint || '''target''' || MVPT_AssetID |
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| 0x0C || uint || origin_emitter || |
| 0x0C || uint || '''origin_emitter''' || |
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| 0x10 || uint || strike_emitter || |
| 0x10 || uint || '''strike_emitter''' || |
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| 0x14 || [[Vector3]] || origin || |
| 0x14 || [[Vector3]] || '''origin''' || |
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| 0x20 || float || speed || |
| 0x20 || float || '''speed''' || |
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| 0x24 || float || segment_dist || |
| 0x24 || float || '''segment_dist''' || |
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| 0x28 || float || knockback || |
| 0x28 || float || '''knockback''' || |
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| 0x2C || |
| 0x2C || char || '''movement''' || |
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| 0x2D || char || '''attach_bone''' || |
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| 0x2E || char || '''target_bone''' || |
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| 0x2F || char || '''color_anim_type''' || |
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* 0 = None |
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* 1 = Pulse |
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* 2 = Flicker |
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| 0x30 || char || '''fade_in_type''' || |
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| 0x31 || char || '''fade_out_type''' || |
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| 0x32 || char || '''pad1''' || |
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| 0x33 || char || '''pad2''' || |
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| 0x34 || float || '''fade_in_time''' || |
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| 0x38 || float || '''fade_out_time''' || |
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| 0x3C || float || '''player''' || |
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| 0x40 || float || '''npc''' || |
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| 0x44 || float || '''other''' || |
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| 0x48 || [[AssetID]] || '''texture''' || |
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| 0x4C || float || '''thickness''' || |
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| 0x50 || float || '''fade_dist''' || |
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| 0x54 || float || '''max_dist''' || |
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| 0x58 || float || '''taper''' || |
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| 0x5C || char || '''volume''' || |
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| 0x5D || char || '''blend_mode''' || |
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| 0x5E || char || '''pad1''' || |
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| 0x5F || char || '''pad2''' || |
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| 0x60 || [[Color]] || '''color''' || |
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| 0x64 || [[AssetID]] || '''texture''' || |
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| 0x68 || float || '''life_time''' || |
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| 0x6C || float || '''scale''' || |
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| 0x70 || char || '''orient''' || |
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| 0x71 || char || '''response_curve''' || |
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| 0x72 || char || '''blend_mode''' || |
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| 0x73 || char || '''glow''' || |
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! colspan="4" | ColorAnimPulse only |
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| 0x74 || float || '''frequency''' || |
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| 0x78 || float || '''intensity_min''' || |
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| 0x7C || float || '''intensity_max''' || |
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| 0x80 || float || '''glow_min''' || |
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| 0x84 || float || '''glow_max''' || |
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! colspan="4" | ColorAnimFlicker only |
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| 0x74 || float || '''dummy''' || |
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|} |
|} |
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Revision as of 12:37, 28 June 2022
game_object:laser_beam | |
---|---|
Version | 2 |
Hash | 0xBBCB17C1 |
Games used | The Incredibles Rise of the Underminer |
Offset | Type | Variable | Description |
---|---|---|---|
0x00 | uint | flags | |
0x04 | uint | attach_to | SIMP_AssetID |
0x08 | uint | target | MVPT_AssetID |
0x0C | uint | origin_emitter | |
0x10 | uint | strike_emitter | |
0x14 | Vector3 | origin | |
0x20 | float | speed | |
0x24 | float | segment_dist | |
0x28 | float | knockback | |
0x2C | char | movement | |
0x2D | char | attach_bone | |
0x2E | char | target_bone | |
0x2F | char | color_anim_type |
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0x30 | char | fade_in_type | |
0x31 | char | fade_out_type | |
0x32 | char | pad1 | |
0x33 | char | pad2 | |
0x34 | float | fade_in_time | |
0x38 | float | fade_out_time | |
0x3C | float | player | |
0x40 | float | npc | |
0x44 | float | other | |
0x48 | AssetID | texture | |
0x4C | float | thickness | |
0x50 | float | fade_dist | |
0x54 | float | max_dist | |
0x58 | float | taper | |
0x5C | char | volume | |
0x5D | char | blend_mode | |
0x5E | char | pad1 | |
0x5F | char | pad2 | |
0x60 | Color | color | |
0x64 | AssetID | texture | |
0x68 | float | life_time | |
0x6C | float | scale | |
0x70 | char | orient | |
0x71 | char | response_curve | |
0x72 | char | blend_mode | |
0x73 | char | glow | |
ColorAnimPulse only | |||
0x74 | float | frequency | |
0x78 | float | intensity_min | |
0x7C | float | intensity_max | |
0x80 | float | glow_min | |
0x84 | float | glow_max | |
ColorAnimFlicker only | |||
0x74 | float | dummy |