EvilEngine/DYNA/game object:Hangable
From Heavy Iron Modding
< EvilEngine | DYNA
Revision as of 15:22, 19 September 2023 by EnergyDrink (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
game_object:Hangable | |
---|---|
Version | 1 |
Hash | 0x1D3C54EE |
Games used | The Incredibles Rise of the Underminer |
Format
struct zHangableAsset : xDynAsset
{
unsigned int object;
xVec3 pivot;
xVec3 handle;
float onGravity;
float offGravity;
float maxAngVel;
float minArcDegrees;
unsigned int hangFlags;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | AssetID | object | |
0x14 | Vector3 | pivot | |
0x20 | Vector3 | handle | |
0x2C | f32 | onGravity | |
0x30 | f32 | offGravity | |
0x34 | f32 | maxAngVel | |
0x38 | f32 | minArcDegrees | |
0x3C | u32 | hangFlags |
Hidden category: