EvilEngine/DYNA/effect:water body

From Heavy Iron Modding
Revision as of 00:56, 2 August 2021 by MinecraftFreak73 (talk | contribs) (Add format)

effect:water_body
Hash0x90D4BA5B
Games usedThe Incredibles
Rise of the Underminer

Format

struct zWaterBody : xBase
{
    struct asset_type : xDynAsset
    {
        uint32 flags;
        uint32 motion_type;
        uint32 body;
        uint32 facade_refract;
        uint32 facade_reflect;
        uint32 light_dir;
    };
Offset Type Variable Description
0x00 uint32 flags
0x04 uint32 motion_type
0x08 uint32 body
0x0C uint32 facade_refract
0x10 uint32 facade_reflect
0x14 uint32 light_dir