EvilEngine/TRWT

From Heavy Iron Modding
Revision as of 22:58, 15 September 2022 by Seil (talk | contribs) (Seil moved page TRWT to EvilEngine/TRWT)

TRWT
ThrowableTable
TypeBase
Base Type0x00
Games usedThe Incredibles
Rise of the Underminer

Format

ThrowableTable are base assets, so they start with their 0x8 byte header, then are followed by:

xTableAsset

Offset Type Variable Description
0x08 uint version
0x0C uint numRows Number of rows.

ThrowableTableAssetRow

Offset Type Variable Description
0x00 AssetID model Model_AssetID
0x04 uint type
0x08 AssetID shrapnel Shrapnel_AssetID
0x0C int damage
0x10 float damageRadius