EvilEngine/DYNA/interaction:Launch

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Revision as of 14:48, 16 September 2022 by Seil (talk | contribs) (Seil moved page DYNA/interaction:Launch to EvilEngine/DYNA/interaction:Launch)
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interaction:Launch
Hash0x4B03B4F7
Games usedThe Incredibles
Offset Type Variable Description
0x00 uint launchType
0x04 AssetID launchObject
0x08 AssetID targetAsset
0x0C float gravity
0x10 float height
0x14 uint leaves_bone
0x18 uint launchFlags