EvilEngine/DYNA/game object:Turret: Difference between revisions

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(Created page with "<onlyinclude> {{#vardefine:name|game_object:Turret}}<nowiki/> {{#vardefine:version|}}<nowiki/> {{#vardefine:hash|0x798A7982}}<nowiki/> {{#vardefine:games|Incredibles}}<nowiki/...")
 
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</onlyinclude>
</onlyinclude>
{{AutoDynaInfobox}}
{{AutoDynaInfobox}}


{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x00 || [[SIMP]] || '''baseObject''' || SIMP_AssetID
|-
| 0x04 || [[SIMP]] || '''gunObject''' || SIMP_AssetID
|-
| 0x08 || float || '''yawRange''' ||
|-
| 0x0C || float || '''yawSpeed''' ||
|-
| 0x10 || float || '''pitchRange''' ||
|-
| 0x14 || float || '''pitchSpeed''' ||
|-
| 0x18 || float || '''recoveryTime''' ||
|-
| 0x1C || float || '''overheatFraction''' ||
|-
| 0x20 || float || '''coolingSpeed''' ||
|-
| 0x24 || float || '''overheatTime''' ||
|-
| 0x28 || short || '''hitPoints''' ||
|-
| 0x2C || ushort || '''damage''' ||
|-
| 0x30 || [[Vector3]] || '''cameraOffset''' ||
|-
| 0x3C || [[DYNA/pointer]] || '''finalPointer''' || DYNAPointer_AssetID
|-
| 0x40 || [[Color]] || '''laserColor''' ||
|-
| 0x44 || [[Vector3]] || '''offsets''' ||
|-
| 0x50 || [[Vector3]] || '''offsets''' ||
|-
| 0x5C || float || '''laserLength''' ||
|-
| 0x60 || float || '''laserThickness''' ||
|-
| 0x64 || float || '''laserSpeed''' ||
|-
| 0x68 || [[SGRP]] || '''laserSoundGroupId''' || SGRP_AssetID
|-
| 0x6C || [[RWTX]] || '''targetTextureId''' || Texture_AssetID
|-
| 0x70 || float || '''targetTextureSizeX''' ||
|-
| 0x74 || float || '''targetTextureSizeY''' ||
|}


{{DynaAssets}}
{{DynaAssets}}

Revision as of 03:34, 7 June 2021

game_object:Turret
Hash0x798A7982
Games usedThe Incredibles


Offset Type Variable Description
0x00 SIMP baseObject SIMP_AssetID
0x04 SIMP gunObject SIMP_AssetID
0x08 float yawRange
0x0C float yawSpeed
0x10 float pitchRange
0x14 float pitchSpeed
0x18 float recoveryTime
0x1C float overheatFraction
0x20 float coolingSpeed
0x24 float overheatTime
0x28 short hitPoints
0x2C ushort damage
0x30 Vector3 cameraOffset
0x3C DYNA/pointer finalPointer DYNAPointer_AssetID
0x40 Color laserColor
0x44 Vector3 offsets
0x50 Vector3 offsets
0x5C float laserLength
0x60 float laserThickness
0x64 float laserSpeed
0x68 SGRP laserSoundGroupId SGRP_AssetID
0x6C RWTX targetTextureId Texture_AssetID
0x70 float targetTextureSizeX
0x74 float targetTextureSizeY