EvilEngine/DYNA/game object:Hangable: Difference between revisions
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Line 12:
! Offset !! Type !! Variable !! Description
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| 0x00 || uint || '''object''' ||
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| 0x04 || [[Vector3]] || '''pivot''' ||
|-
| 0x10 || [[Vector3]] || '''handle''' ||
|-
| 0x1C || float || '''onGravity''' ||
|-
| 0x20 || float || '''offGravity''' ||
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| 0x24 || float || '''maxAngVel''' ||
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| 0x28 || float || '''minArcDegrees''' ||
|-
| 0x2C || uint || '''hangFlags''' ||
|}
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Revision as of 12:13, 28 June 2022
game_object:Hangable | |
---|---|
Hash | 0x1D3C54EE |
Games used | The Incredibles Rise of the Underminer |
Offset | Type | Variable | Description |
---|---|---|---|
0x00 | uint | object | |
0x04 | Vector3 | pivot | |
0x10 | Vector3 | handle | |
0x1C | float | onGravity | |
0x20 | float | offGravity | |
0x24 | float | maxAngVel | |
0x28 | float | minArcDegrees | |
0x2C | uint | hangFlags |