EvilEngine/DYNA/effect:uber laser: Difference between revisions
< EvilEngine | DYNA
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m (Seil moved page DYNA/effect:uber laser to EvilEngine/DYNA/effect:uber laser) |
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==Format== |
==Format== |
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<source lang=cpp> |
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class zUberLaserAsset : public xDynAsset |
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{ |
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public: |
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unsigned int marker_start_id; |
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unsigned int marker_end_id; |
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float time; |
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}; |
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</source> |
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{| class="wikitable" |
{| class="wikitable" |
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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| 0x10 || [[AssetID]] || '''marker_start_id''' || [[MRKR]] |
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| 0x14 || [[AssetID]] || '''marker_end_id''' || [[MRKR]] |
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| 0x18 || f32 || '''time''' || |
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|} |
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Latest revision as of 01:01, 24 March 2024
effect:uber_laser | |
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Version | 1 |
Hash | 0xA866726F |
Games used | The Incredibles |
Format
class zUberLaserAsset : public xDynAsset
{
public:
unsigned int marker_start_id;
unsigned int marker_end_id;
float time;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | AssetID | marker_start_id | MRKR |
0x14 | AssetID | marker_end_id | MRKR |
0x18 | f32 | time |