EvilEngine/DYNA/effect:grass
< EvilEngine | DYNA
effect:grass | |
---|---|
Hash | 0x081A3629 |
Games used | The Incredibles |
Format
class asset_type : xDynAsset
{
unsigned char orient;
unsigned char pad1;
unsigned short flags;
unsigned int mesh;
unsigned int model;
float width_scale;
float height_scale;
float density_scale;
float width_min;
float height_min;
float animate;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | u8 | orient | |
0x11 | u8 | pad1 | |
0x12 | u16 | flags | |
0x14 | AssetID | mesh | GRSM |
0x18 | AssetID | model | MODL |
0x1C | f32 | width_scale | |
0x20 | f32 | height_scale | |
0x24 | f32 | density_scale | |
0x28 | f32 | width_min | |
0x2C | f32 | height_min | |
0x30 | f32 | animate |