EvilEngine/TRWT: Difference between revisions
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{{AutoAssetInfobox}} |
{{AutoAssetInfobox}} |
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==Format== |
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ThrowableTable are base assets, so they start with their 0x8 byte header, then are followed by: |
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===xTableAsset=== |
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{| class="wikitable" |
{| class="wikitable" |
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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| 0x08 || uint || '''version''' || |
| 0x08 || uint || '''version''' || |
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| 0x0C || uint || '''numRows''' || Number of |
| 0x0C || uint || '''numRows''' || Number of rows. |
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|} |
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===ThrowableTableAssetRow=== |
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{| class="wikitable" |
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! Offset !! Type !! Variable !! Description |
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| 0x00 || [[AssetID]] || '''model''' || Model_AssetID |
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| 0x04 || uint || '''type''' || |
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| 0x08 || [[AssetID]] || '''shrapnel''' || Shrapnel_AssetID |
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| 0x0C || int || '''damage''' || |
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| 0x10 || float || '''damageRadius''' || |
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Revision as of 04:05, 7 September 2022
TRWT | |
---|---|
ThrowableTable | |
Type | Base |
Base Type | 0x00 |
Games used | The Incredibles Rise of the Underminer |
Format
ThrowableTable are base assets, so they start with their 0x8 byte header, then are followed by:
xTableAsset
Offset | Type | Variable | Description |
---|---|---|---|
0x08 | uint | version | |
0x0C | uint | numRows | Number of rows. |
ThrowableTableAssetRow
Offset | Type | Variable | Description |
---|---|---|---|
0x00 | AssetID | model | Model_AssetID |
0x04 | uint | type | |
0x08 | AssetID | shrapnel | Shrapnel_AssetID |
0x0C | int | damage | |
0x10 | float | damageRadius |