EvilEngine/DYNA/interaction:Turn: Difference between revisions
< EvilEngine | DYNA
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m (Seil moved page DYNA/interaction:Turn to EvilEngine/DYNA/interaction:Turn) |
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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| 0x00 || |
| 0x00 || [[AssetID]] || '''forwardScript''' || |
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| 0x04 || |
| 0x04 || [[AssetID]] || '''backwardScript''' || |
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| 0x08 || |
| 0x08 || [[AssetID]] || '''turnObject''' || |
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| 0x0C || float || '''increment''' || |
| 0x0C || float || '''increment''' || |
Latest revision as of 14:49, 16 September 2022
interaction:Turn | |
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Hash | 0x4D34C2B9 |
Games used | The Incredibles |
Offset | Type | Variable | Description |
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0x00 | AssetID | forwardScript | |
0x04 | AssetID | backwardScript | |
0x08 | AssetID | turnObject | |
0x0C | float | increment | |
0x10 | float | turnRate | |
0x14 | float | restoreRate | |
0x18 | int | goalIncrement | |
0x1C | int | mixIncrement | |
0x20 | int | maxIncrement | |
0x24 | uint | turnFlags |