EvilEngine/DYNA/interaction:Launch: Difference between revisions

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Line 14: Line 14:
| 0x00 || uint || '''launchType''' ||
| 0x00 || uint || '''launchType''' ||
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| 0x04 || uint || '''launchObject''' ||
| 0x04 || [[AssetID]] || '''launchObject''' ||
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| 0x08 || uint || '''targetAsset''' ||
| 0x08 || [[AssetID]] || '''targetAsset''' ||
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| 0x0C || float || '''gravity''' ||
| 0x0C || float || '''gravity''' ||

Revision as of 12:15, 28 June 2022

interaction:Launch
Hash0x4B03B4F7
Games usedThe Incredibles
Offset Type Variable Description
0x00 uint launchType
0x04 AssetID launchObject
0x08 AssetID targetAsset
0x0C float gravity
0x10 float height
0x14 uint leaves_bone
0x18 uint launchFlags