EvilEngine/DYNA/game object:train junction: Difference between revisions

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(Created page with "<onlyinclude> {{#vardefine:name|game_object:train_junction}}<nowiki/> {{#vardefine:version|}}<nowiki/> {{#vardefine:hash|0xEA7B28D9}}<nowiki/> {{#vardefine:games|Incredibles}}...")
 
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{{AutoDynaInfobox}}
{{AutoDynaInfobox}}

{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x00 || uint || in_spline ||
|-
| 0x04 || uchar || in_is_from_forward ||
|-
| 0x05 || uchar[3] || padding ||
|-
| 0x08 || uint || out1_spline ||
|-
| 0x0C || uchar || out1_is_forward ||
|-
| 0x0D || uchar[3] || padding ||
|-
| 0x10 || uint || out2_spline ||
|-
| 0x14 || uchar || out2_is_forward ||
|-
| 0x15 || uchar[3] || null
|}


{{DynaAssets}}
{{DynaAssets}}

Revision as of 06:51, 18 June 2021

game_object:train_junction
Hash0xEA7B28D9
Games usedThe Incredibles
Offset Type Variable Description
0x00 uint in_spline
0x04 uchar in_is_from_forward
0x05 uchar[3] padding
0x08 uint out1_spline
0x0C uchar out1_is_forward
0x0D uchar[3] padding
0x10 uint out2_spline
0x14 uchar out2_is_forward
0x15 uchar[3] null