EvilEngine/DYNA/game object:train car: Difference between revisions

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! Offset !! Type !! Variable !! Description
! Offset !! Type !! Variable !! Description
|-
|-
| 0x00 || xEntAsset || '''ent_asset''' ||
! 0x00 || [[Asset|xEntAsset]] || '''ent_asset''' ||
|-
|-
| 0x04 || uint || '''parent_car''' ||
| 0x50 || [[AssetID]] || '''parent_car''' ||
|-
|-
| 0x08 || uint || '''start_spline''' ||
| 0x54 || [[AssetID]] || '''start_spline''' ||
|-
|-
| 0x0C || float || '''initial_u''' ||
| 0x58 || float || '''initial_u''' ||
|-
|-
| 0x10 || float || '''front_axle_dist''' ||
| 0x5C || float || '''front_axle_dist''' ||
|-
|-
| 0x14 || float || '''rear_axle_dist''' ||
| 0x60 || float || '''rear_axle_dist''' ||
|-
|-
| 0x18 || float || '''front_hitch_dist''' ||
| 0x64 || float || '''front_hitch_dist''' ||
|-
|-
| 0x1C || float || '''rear_hitch_dist''' ||
| 0x68 || float || '''rear_hitch_dist''' ||
|-
|-
| 0x20 || float || '''axle_width''' ||
| 0x6C || float || '''axle_width''' ||
|-
|-
| 0x24 || uchar || '''have_sparks''' ||
| 0x70 || byte || '''have_sparks''' ||
|-
|-
| 0x25 || uchar || '''destructible''' || Is destructible
| 0x71 || byte || '''destructible''' || Is destructible
|-
|-
| 0x26 || uchar[2] || '''padding''' ||
| 0x72 || byte[2] || padding ||
|-
|-
| 0x28 || uint || '''nav_mesh''' ||
| 0x74 || [[AssetID]] || '''nav_mesh''' ||
|-
|-
| 0x2C || uchar || '''nav_mesh_group_index''' ||
| 0x78 || byte || '''nav_mesh_group_index''' ||
|-
| 0x79 || byte[3] || padding ||
|}
|}



Revision as of 04:21, 9 September 2022

game_object:train_car
Hash0xC279D693
Games usedThe Incredibles
Offset Type Variable Description
0x00 xEntAsset ent_asset
0x50 AssetID parent_car
0x54 AssetID start_spline
0x58 float initial_u
0x5C float front_axle_dist
0x60 float rear_axle_dist
0x64 float front_hitch_dist
0x68 float rear_hitch_dist
0x6C float axle_width
0x70 byte have_sparks
0x71 byte destructible Is destructible
0x72 byte[2] padding
0x74 AssetID nav_mesh
0x78 byte nav_mesh_group_index
0x79 byte[3] padding