EvilEngine/DYNA/game object:Grapple: Difference between revisions
< EvilEngine | DYNA
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{{AutoDynaInfobox}} |
{{AutoDynaInfobox}} |
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==Format |
==Format== |
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Note: Grapple isn't present in Movie but it has code |
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{| class="wikitable" |
{| class="wikitable" |
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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| 0x00 || uint || '''object''' || |
| 0x00 || uint || '''object''' || |
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|} |
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==Format: The Incredibles== |
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{| class="wikitable" |
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! Offset !! Type !! Variable !! Description |
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| 0x00 || int || '''object''' || |
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| 0x04 || [[Vector3]] || ''' |
| 0x04 || [[Vector3]] || '''offset''' || |
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| 0x10 || |
| 0x10 || uint || '''grapFlags''' || |
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Revision as of 11:48, 28 June 2022
game_object:Grapple | |
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Hash | 0xE7928821 |
Games used | The Incredibles |
Format
Offset | Type | Variable | Description |
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0x00 | uint | object | |
0x04 | Vector3 | offset | |
0x10 | uint | grapFlags |