EvilEngine/DYNA/game object:Grapple: Difference between revisions

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{{AutoDynaInfobox}}
{{AutoDynaInfobox}}


==Format: The SpongeBob SquarePants Movie==
==Format==

Note: Grapple isn't present in Movie but it has code
{| class="wikitable"
{| class="wikitable"
! Offset !! Type !! Variable !! Description
! Offset !! Type !! Variable !! Description
|-
|-
| 0x00 || uint || '''object''' ||
| 0x00 || uint || '''object''' ||
|}

==Format: The Incredibles==

{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x00 || int || '''object''' ||
|-
|-
| 0x04 || [[Vector3]] || '''unknown''' ||
| 0x04 || [[Vector3]] || '''offset''' ||
|-
|-
| 0x10 || int || '''grapFlags''' ||
| 0x10 || uint || '''grapFlags''' ||
|}
|}



Revision as of 11:48, 28 June 2022

game_object:Grapple
Hash0xE7928821
Games usedThe Incredibles

Format

Offset Type Variable Description
0x00 uint object
0x04 Vector3 offset
0x10 uint grapFlags