EvilEngine/DYNA/game object:Flythrough
From Heavy Iron Modding
< EvilEngine | DYNA
Revision as of 15:13, 19 September 2023 by EnergyDrink (talk | contribs)
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game_object:Flythrough | |
---|---|
Version | 1 |
Hash | 0x85BFDF34 |
Games used | Battle for Bikini Bottom The SpongeBob SquarePants Movie
|
Source code | zCameraFly.h |
Format
struct CameraFly_asset : xDynAsset
{
unsigned int flyID;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | AssetID | flyID | FLY |
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