EvilEngine/DYNA/effect:Waterhose: Difference between revisions
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{{AutoDynaInfobox}} |
{{AutoDynaInfobox}} |
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Unused Dynamic Type |
Unused Dynamic Type. Code can be found in The Incredibles. |
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==Format== |
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<source lang=cpp> |
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class zWaterhoseAsset : public xDynAsset |
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{ |
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public: |
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xVec3 startPos; |
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xVec3 endPos; |
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xColor_tag color; |
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unsigned int sound; |
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unsigned int soundHit; |
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}; |
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</source> |
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{| class="wikitable" |
{| class="wikitable" |
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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| 0x10 || [[Vector3]] || '''startpos''' || |
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| 0x1C || [[Vector3]] || '''endpos''' || |
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| 0x28 || [[Color]]|| '''color''' || |
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| 0x2C || [[AssetID]] || '''sound''' || |
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| 0x30 || [[AssetID]] || '''soundhit''' || |
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Latest revision as of 16:55, 19 September 2023
effect:Waterhose | |
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Hash | 0x03E64AEB |
Games used | The Incredibles |
Unused Dynamic Type. Code can be found in The Incredibles.
Format
class zWaterhoseAsset : public xDynAsset
{
public:
xVec3 startPos;
xVec3 endPos;
xColor_tag color;
unsigned int sound;
unsigned int soundHit;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | Vector3 | startpos | |
0x1C | Vector3 | endpos | |
0x28 | Color | color | |
0x2C | AssetID | sound | |
0x30 | AssetID | soundhit |