EvilEngine/DYNA/effect:Splash: Difference between revisions
< EvilEngine | DYNA
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m (Seil moved page DYNA/effect:Splash to EvilEngine/DYNA/effect:Splash) |
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==Format== |
==Format== |
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<source lang=cpp> |
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class zTimedSplashAsset : public xDynAsset |
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{ |
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public: |
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xVec3 position; |
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unsigned int motion_type; |
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unsigned int soundgroup; |
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}; |
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</source> |
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{| class="wikitable" |
{| class="wikitable" |
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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| 0x10 || [[Vector3]] || '''position''' || |
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| 0x1C || [[AssetID]] || '''motion_type''' || |
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| 0x20 || [[AssetID]] || '''soundgroup''' || [[SGRP]] |
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Latest revision as of 00:58, 24 March 2024
effect:Splash | |
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Version | 2 |
Hash | 0xCDF6730C |
Games used | The Incredibles |
Format
class zTimedSplashAsset : public xDynAsset
{
public:
xVec3 position;
unsigned int motion_type;
unsigned int soundgroup;
};
Offset | Type | Variable | Description |
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0x10 | Vector3 | position | |
0x1C | AssetID | motion_type | |
0x20 | AssetID | soundgroup | SGRP |