EvilEngine/DYNA/effect:Splash: Difference between revisions

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Line 10:
 
==Format==
 
<source lang=cpp>
class zTimedSplashAsset : public xDynAsset
{
public:
xVec3 position;
unsigned int motion_type;
unsigned int soundgroup;
};
</source>
 
{| class="wikitable"
|-
! Offset !! Type !! Variable !! Description
|-
| 0x000x10 || [[Vector3]] || '''position''' ||
|-
| 0x0C0x1C || [[AssetID]] || '''motion_type''' ||
|-
| 0x100x20 || [[AssetID]] || '''soundgroup''' || [[SGRP]]
|}
 

Latest revision as of 00:58, 24 March 2024

effect:Splash
Version2
Hash0xCDF6730C
Games usedThe Incredibles

Format

class zTimedSplashAsset : public xDynAsset
{
public:
    xVec3 position;
    unsigned int motion_type;
    unsigned int soundgroup;
};
Offset Type Variable Description
0x10 Vector3 position
0x1C AssetID motion_type
0x20 AssetID soundgroup SGRP