EvilEngine/SSET

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Revision as of 22:55, 15 September 2022 by Seil (talk | contribs) (Seil moved page SSET to EvilEngine/SSET)
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SSET
Scene Settings
TypeBase
Base Type0x54
Games usedThe Incredibles

Format

Scene Settings' are base assets, so they start with their 0x8 byte header, then are followed by:

Offset Type Variable Description
0x08 short unknown
0x0A short unknown
0x0C short unknown
0x0E short unknown