EvilEngine/SSET: Difference between revisions
Content added Content deleted
(Created page with "<onlyinclude> {{#vardefine:typeid|SSET}}<nowiki/> {{#vardefine:name|Scene Settings}}<nowiki/> {{#vardefine:type|Base}}<nowiki/> {{#vardefine:basetype|0x54}}<nowiki/> {{#va...") |
No edit summary |
||
Line 9: | Line 9: | ||
</onlyinclude> |
</onlyinclude> |
||
{{AutoAssetInfobox}} |
{{AutoAssetInfobox}} |
||
==Format== |
|||
Scene Settings' are [[Base|base assets]], so they start with their 0x8 byte header, then are followed by: |
|||
{| class="wikitable" |
|||
! Offset !! Type !! Variable !! Description |
|||
|- |
|||
| 0x08 || short || '''unknown''' || |
|||
|- |
|||
| 0x0A || short || '''unknown''' || |
|||
|- |
|||
| 0x0C || short || '''unknown''' || |
|||
|- |
|||
| 0x0E || short || '''unknown''' || |
|||
|} |
|||
{{Assets}} |
{{Assets}} |
Revision as of 06:52, 21 November 2021
SSET | |
---|---|
Scene Settings | |
Type | Base |
Base Type | 0x54 |
Games used | The Incredibles |
Format
Scene Settings' are base assets, so they start with their 0x8 byte header, then are followed by:
Offset | Type | Variable | Description |
---|---|---|---|
0x08 | short | unknown | |
0x0A | short | unknown | |
0x0C | short | unknown | |
0x0E | short | unknown |