EvilEngine/DYNA/hud:meter:unit
< EvilEngine | DYNA
hud:meter:unit | |
---|---|
Version | 3 |
Hash | 0x8D40B9AC |
Games used | Battle for Bikini Bottom The SpongeBob SquarePants Movie |
Inherits from hud:meter.
Offset | Type | Description |
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0x3C | AssetID (Model) | model[0].id - Empty model ID. Needs to be a hash of the model's name WITHOUT THE .dff or else it won't play the animation for some reason |
0x40 | Vector3 | model[0].loc - Offset position of the empty units. |
0x4C | Vector3 | model[0].size - Scale of the empty units. (Multiplied by size in HUD header) |
0x58 | AssetID (Model) | model[1].id - Full model ID. Needs to be a hash of the model's name WITHOUT THE .dff or else it won't play the animation for some reason |
0x5C | Vector3 | model[1].loc - Offset position of the full units. |
0x68 | Vector3 | model[1].size - Scale of the full units. (Multiplied by size in HUD header) |
0x74 | Vector3 | offset - How far away each unit is from each other. |
0x80 | uint | fill_forward - Whether to fill in the meter forwards or backwards.
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