EvilEngine/DYNA/game object:bungee hook: Difference between revisions

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(movie format)
Line 8: Line 8:
</onlyinclude>
</onlyinclude>
{{AutoDynaInfobox}}
{{AutoDynaInfobox}}

==Format: Battle for Bikini Bottom==


{| class="wikitable"
{| class="wikitable"
Line 59: Line 61:
|-
|-
| 0x64 || [[Vector3]] || '''camera.unused0'''
| 0x64 || [[Vector3]] || '''camera.unused0'''
|-
| 0x70 || float || '''collision.hit_loss'''
|-
| 0x74 || float || '''collision.damage_velocity'''
|-
| 0x78 || float || '''collision.hit_velocity'''
|}

==Format: The SpongeBob SquarePants Movie==

{| class="wikitable"
! Offset !! Type !! Description
|-
| 0x00 || [[AssetID]] ([[Placeable]]) || '''entity'''
|-
| 0x04 || [[Vector3]] || '''enter'''
|-
| 0x10 || float || '''attach.dist'''
|-
| 0x14 || float || '''attach.travel_time'''
|-
| 0x18 || float || '''detach.dist'''
|-
| 0x1C || float || '''detach.free_fall_time'''
|-
| 0x20 || float || '''detach.accel'''
|-
| 0x24 || float || '''turn.spring'''
|-
| 0x28 || float || '''turn.delay'''
|-
| 0x2C || float || '''vertical.frequency'''
|-
| 0x30 || float || '''vertical.gravity'''
|-
| 0x34 || float || '''vertical.dive'''
|-
| 0x38 || float || '''vertical.min_dist'''
|-
| 0x3C || float || '''vertical.max_dist'''
|-
| 0x40 || float || '''vertical.damp'''
|-
| 0x44 || float || '''horizontal.max_dist'''
|-
| 0x48 || float || '''camera.rest_dist'''
|-
| 0x4C || float || '''camera.view_angle'''
|-
| 0x50 || float || '''camera.offset'''
|-
| 0x54 || float || '''camera.offset_dir'''
|-
| 0x58 || float || '''camera.turn_speed'''
|-
| 0x5C || float || '''camera.vel_scale'''
|-
| 0x60 || float || '''camera.roll_speed'''
|-
| 0x64 || [[Vector3]] || '''camera.speed'''
|-
|-
| 0x70 || float || '''collision.hit_loss'''
| 0x70 || float || '''collision.hit_loss'''

Revision as of 04:03, 25 July 2021

game_object:bungee_hook
Version13
Hash0x57CFB6F0
Games usedBattle for Bikini Bottom
The SpongeBob SquarePants Movie
Source codezEntPlayerBungeeState.h

Format: Battle for Bikini Bottom

Offset Type Description
0x00 AssetID (Placeable) entity
0x04 Vector3 enter
0x10 float attach.dist
0x14 float attach.travel_time
0x18 float detach.dist
0x1C float detach.free_fall_time
0x20 float detach.accel
0x24 float turn.unused0
0x28 float turn.unused1
0x2C float vertical.frequency
0x30 float vertical.gravity
0x34 float vertical.dive
0x38 float vertical.min_dist
0x3C float vertical.max_dist
0x40 float vertical.damp
0x44 float horizontal.max_dist
0x48 float camera.rest_dist
0x4C float camera.view_angle
0x50 float camera.offset
0x54 float camera.offset_dir
0x58 float camera.turn_speed
0x5C float camera.vel_scale
0x60 float camera.roll_speed
0x64 Vector3 camera.unused0
0x70 float collision.hit_loss
0x74 float collision.damage_velocity
0x78 float collision.hit_velocity

Format: The SpongeBob SquarePants Movie

Offset Type Description
0x00 AssetID (Placeable) entity
0x04 Vector3 enter
0x10 float attach.dist
0x14 float attach.travel_time
0x18 float detach.dist
0x1C float detach.free_fall_time
0x20 float detach.accel
0x24 float turn.spring
0x28 float turn.delay
0x2C float vertical.frequency
0x30 float vertical.gravity
0x34 float vertical.dive
0x38 float vertical.min_dist
0x3C float vertical.max_dist
0x40 float vertical.damp
0x44 float horizontal.max_dist
0x48 float camera.rest_dist
0x4C float camera.view_angle
0x50 float camera.offset
0x54 float camera.offset_dir
0x58 float camera.turn_speed
0x5C float camera.vel_scale
0x60 float camera.roll_speed
0x64 Vector3 camera.speed
0x70 float collision.hit_loss
0x74 float collision.damage_velocity
0x78 float collision.hit_velocity