EvilEngine/DYNA/effect:light: Difference between revisions
< EvilEngine | DYNA
Content added Content deleted
m (Seil moved page DYNA/effect:light to EvilEngine/DYNA/effect:light) |
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</onlyinclude>
{{AutoDynaInfobox}}
==Format==
<source lang=cpp>
struct xLightAsset : xDynAsset
{
eLightType lightType;
uint32 lightEffectID;
float32 lightEffectSpeed;
uint32 lightFlags;
_xFColor lightColor;
xSphere lightSphere;
uint32 attachID;
uint32 lightCardID;
float32 lightCardScale;
};
</source>
<source lang=cpp>
enum eLightType
{
eLightType_Ambient,
eLightType_Spotlight,
eLightType_Directional,
eLightType_Point
};
</source>
<source lang=cpp>
struct xSphere
{
xVec3 center;
float32 r;
};
</source>
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x00 || eLightType || '''lightType''' ||
|-
| 0x04 || [[AssetID]] || '''lightEffectID''' ||
|-
| 0x08 || float32 || '''lightEffectSpeed''' ||
|-
| 0x0C || uint32 || '''lightFlags''' ||
|-
| 0x10 || float32 || '''redMult''' ||
|-
| 0x14 || float32 || '''greenMult''' ||
|-
| 0x18 || float32 || '''blueMult''' ||
|-
| 0x1C || float32 || '''seeThru''' ||
|-
| 0x20 || [[Vector3]] || '''center''' ||
|-
| 0x2C || float32 || '''r''' ||
|-
| 0x30 || [[AssetID]] || '''attachID''' ||
|-
| 0x34 || [[AssetID]] || '''lightCardID''' ||
|-
| 0x38 || float32 || '''lightCardScale''' ||
|}
{{DynaAssets}}
|
Latest revision as of 14:50, 17 September 2023
effect:light | |
---|---|
Hash | 0x5EAB97E1 |
Games used | Rise of the Underminer Ratatouille Prototype |
Format
struct xLightAsset : xDynAsset
{
eLightType lightType;
uint32 lightEffectID;
float32 lightEffectSpeed;
uint32 lightFlags;
_xFColor lightColor;
xSphere lightSphere;
uint32 attachID;
uint32 lightCardID;
float32 lightCardScale;
};
enum eLightType
{
eLightType_Ambient,
eLightType_Spotlight,
eLightType_Directional,
eLightType_Point
};
struct xSphere
{
xVec3 center;
float32 r;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x00 | eLightType | lightType | |
0x04 | AssetID | lightEffectID | |
0x08 | float32 | lightEffectSpeed | |
0x0C | uint32 | lightFlags | |
0x10 | float32 | redMult | |
0x14 | float32 | greenMult | |
0x18 | float32 | blueMult | |
0x1C | float32 | seeThru | |
0x20 | Vector3 | center | |
0x2C | float32 | r | |
0x30 | AssetID | attachID | |
0x34 | AssetID | lightCardID | |
0x38 | float32 | lightCardScale |