EvilEngine/DYNA/effect:light

From Heavy Iron Modding

effect:light
Hash0x5EAB97E1
Games usedRise of the Underminer
Ratatouille Prototype

Format

struct xLightAsset : xDynAsset
{
    eLightType lightType;
    uint32 lightEffectID;
    float32 lightEffectSpeed;
    uint32 lightFlags;
    _xFColor lightColor;
    xSphere lightSphere;
    uint32 attachID;
    uint32 lightCardID;
    float32 lightCardScale;
};
enum eLightType
{
    eLightType_Ambient,
    eLightType_Spotlight,
    eLightType_Directional,
    eLightType_Point
};
struct xSphere
{
    xVec3 center;
    float32 r;
};
Offset Type Variable Description
0x00 eLightType lightType
0x04 AssetID lightEffectID
0x08 float32 lightEffectSpeed
0x0C uint32 lightFlags
0x10 float32 redMult
0x14 float32 greenMult
0x18 float32 blueMult
0x1C float32 seeThru
0x20 Vector3 center
0x2C float32 r
0x30 AssetID attachID
0x34 AssetID lightCardID
0x38 float32 lightCardScale