EvilEngine/DYNA/npc:CoverPoint: Difference between revisions
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{{AutoDynaInfobox}} |
{{AutoDynaInfobox}} |
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==Format== |
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Unused in Ratatouille Prototype but is still supported. |
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<source lang=cpp> |
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struct zNPCCoverPointAsset : xDynAsset |
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{ |
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typedef int VERSION; |
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xVec3 location; |
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float directionYaw; |
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float directionPitch; |
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float directionRoll; |
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unsigned int assetID; |
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}; |
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</source> |
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{| class="wikitable" |
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! Offset !! Type !! Variable !! Description |
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|- |
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| 0x10 || [[Vector3]] || '''location''' || |
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|- |
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| 0x1C || f32 || '''directionYaw''' || |
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|- |
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| 0x20 || f32 || '''directionPitch''' || |
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|- |
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| 0x24 || f32 || '''directionRoll''' || |
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|- |
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| 0x28 || [[AssetID]] || '''assetID''' || |
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|} |
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{{DynaAssets}} |
{{DynaAssets}} |
Latest revision as of 13:40, 19 September 2023
npc:CoverPoint | |
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Hash | 0x48C0D3A6 |
Games used | Rise of the Underminer Ratatouille Prototype |
Format
Unused in Ratatouille Prototype but is still supported.
struct zNPCCoverPointAsset : xDynAsset
{
typedef int VERSION;
xVec3 location;
float directionYaw;
float directionPitch;
float directionRoll;
unsigned int assetID;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | Vector3 | location | |
0x1C | f32 | directionYaw | |
0x20 | f32 | directionPitch | |
0x24 | f32 | directionRoll | |
0x28 | AssetID | assetID |