EvilEngine/DYNA/effect:LightEffectStrobe

From Heavy Iron Modding

effect:LightEffectStrobe
Hash0x96727F69
Games usedRise of the Underminer

Format

Unused in Ratatouille Prototype, but still supported.

struct xLightEffectStrobeAsset : xDynAsset
{
    _xFColor minColor;
    float32 fadeUpTime;
    float32 fadeDownTime;
    float32 timeMax;
    float32 timeMin;
    float32 randomTimeMax;
    float32 randomTimeMin;
};
Offset Type Variable Description
0x00 float32 redMult
0x04 float32 greenMult
0x08 float32 blueMult
0x0C float32 seeThru
0x10 float32 fadeUpTime
0x14 float32 fadeDownTime
0x18 float32 timeMax
0x1C float32 timeMin
0x20 float32 randomTimeMax
0x24 float32 randomTimeMin