EvilEngine/DYNA/Context Object:Pole Swing

From Heavy Iron Modding

Context Object:Pole Swing
Hash0xD9CA96BC
Games usedRatatouille Prototype

Format

struct zContextObjectPoleSwingAsset : xDynAsset
{
    uint32 poleID;
    float32 length;
};
Offset Type Variable Description
0x00 AssetID poleID
0x04 float32 length