EvilEngine/DYNA/Context Object:Pole Swing
< EvilEngine | DYNA
Context Object:Pole Swing | |
---|---|
Hash | 0xD9CA96BC |
Games used | Ratatouille Prototype |
Format
struct zContextObjectPoleSwingAsset : xDynAsset
{
uint32 poleID;
float32 length;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x00 | AssetID | poleID | |
0x04 | float32 | length |