EvilEngine/LITE: Difference between revisions
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Battlepedia>Seil (→Format) |
m (Seil moved page LITE to EvilEngine/LITE) |
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<onlyinclude> |
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{{AssetInfobox |
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{{#vardefine:typeid|LITE}}<nowiki/> |
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|subtitle=Light |
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{{#vardefine:name|Light}}<nowiki/> |
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|type=[[Object]] |
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{{#vardefine:type|[[Base]]}}<nowiki/> |
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|objectid=0x25 |
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{{#vardefine:basetype|0x25}}<nowiki/> |
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|games=Night of 100 Frights}} |
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{{#vardefine:games|Scooby BFBB}}<nowiki/> |
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{{#vardefine:sourcecode|[https://github.com/bfbbdecomp/bfbb/blob/master/src/Game/zLight.h zLight.h]}}<nowiki/> |
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{{#vardefine:image|}}<nowiki/> |
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</onlyinclude> |
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{{AutoAssetInfobox}} |
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==Format== |
==Format== |
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| 0x44 || Event[numberOfEvents] || '''[[Events]]''' || |
| 0x44 || Event[numberOfEvents] || '''[[Events]]''' || |
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{{Assets}} |
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{{AutoGameNavs}} |
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[[Category:Asset]] |
[[Category:Asset]] |
Latest revision as of 22:43, 15 September 2022
LITE | |
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Light | |
Type | Base |
Base Type | 0x25 |
Games used | Night of 100 Frights Battle for Bikini Bottom |
Source code | zLight.h |
Format
Offset | Type | Variable | Description |
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0x08 | unsigned char | lightType |
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0x09 | unsigned char | lightEffect |
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0x0A | unsigned char[2] | lightPad | Padding |
0x0C | unsigned int | lightFlags |
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0x10 | float[4] | lightColor | RGBA color of light |
0x20 | Vector3 | lightDir | Light rotation |
0x2C | float | lightConeAngle | Cone angle for spotlight (in radians) |
0x30 | Vector3 | lightSphere.center | Light position |
0x3C | float | lightSphere.r | Radius of light (how far the light reaches) |
0x40 | AssetID | attachID | An optional ID of an Entity to attach the light to. The light will be moved to the entity's position + 1 Y unit every frame (lightSphere.center is ignored) |
Events | |||
0x44 | Event[numberOfEvents] | Events |