EvilEngine/DYNA/logic:Task

From Heavy Iron Modding

logic:Task
Version2
Hash0x1D40CE5D
Games usedRatatouille Prototype

Format

struct zTaskAsset : xDynAsset
{
    typedef int VERSION;

    unsigned int checkpointID;
    unsigned char required;
    ezTaskAvailability initialAvailability;
    unsigned int requiredTask[16];
};
enum ezTaskAvailability
{
    eTS_Unavailable,
    eTS_Available
};
Offset Type Variable Description
0x10 AssetID checkpointID
0x14 u8 required
0x15 u8[3] - Padding
0x18 u32 initialAvailability
  • 0 = Unavailable
  • 1 = Available
0x1C u32[16] requiredTask