EvilEngine/DYNA/HUD Compass Object
From Heavy Iron Modding
< EvilEngine | DYNA
HUD_Compass_Object | |
---|---|
Hash | 0x50B5E94C |
Games used | Ratatouille Prototype |
Format
struct zHUDCompassObjectAsset : xDynAsset
{
unsigned int objectId;
xVec3 location;
unsigned int textureId;
unsigned int compassSystemId;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | AssetID | objectID | |
0x14 | Vector3 | location | |
0x20 | AssetID | textureId | RWTX |
0x24 | AssetID | compassSystemID |
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