EvilEngine/DYNA/Enemy:RATS

From Heavy Iron Modding

Enemy:RATS
Hash0xBA69EF8C
Games usedRatatouille Prototype

All other Enemy:RATS types inherit from this.

Format

struct zNPCAssetRATS : xDynAsset
{
    xEntAsset ent_asset;
    unsigned int lightKitID;
    unsigned int npcWalls;
    unsigned int npcPerception;
    float updateDistance;
    unsigned int flags;
};
Offset Type Variable Description
0x10 xEntAsset entasset
0x60 uint32 lightkitID
0x64 uint32 npcWalls
0x68 uint32 npcPerception
0x6C float32 updateDistance
0x70 uint32 flags 1 = Enabled