EvilEngine/DYNA/Carrying:Carryable Property
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< EvilEngine | DYNA
Revision as of 13:17, 19 September 2023 by EnergyDrink (talk | contribs) (Created page with "<onlyinclude> {{#vardefine:name|Carrying:Carryable Property}}<nowiki/> {{#vardefine:version|}}<nowiki/> {{#vardefine:hash|0x7FC069B3}}<nowiki/> {{#vardefine:games|RatProto}}<nowiki/> {{#vardefine:sourcecode|}}<nowiki/> {{#vardefine:image|}}<nowiki/> </onlyinclude> {{AutoDynaInfobox}} ==Format== <source lang=cpp> struct zCarryableProperty : xDynAsset { unsigned int shrapnelID; unsigned int animCode; struct { unsigned char destroyDrop; uns...")
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Carrying:Carryable Property | |
---|---|
Hash | 0x7FC069B3 |
Games used | Ratatouille Prototype |
Format
struct zCarryableProperty : xDynAsset
{
unsigned int shrapnelID;
unsigned int animCode;
struct
{
unsigned char destroyDrop;
unsigned char pad1;
unsigned char pad2;
unsigned char pad3;
} flags;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | AssetID | shrapnelID | |
0x14 | u32 | animCode | |
0x18 | u8 | destroyDrop | |
0x19 | u8 | pad1 | |
0x1a | u8 | pad2 | |
0x1b | u8 | pad3 |
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