EvilEngine/DYNA/Carrying:Carryable Property

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Revision as of 13:17, 19 September 2023 by EnergyDrink (talk | contribs) (Created page with "<onlyinclude> {{#vardefine:name|Carrying:Carryable Property}}<nowiki/> {{#vardefine:version|}}<nowiki/> {{#vardefine:hash|0x7FC069B3}}<nowiki/> {{#vardefine:games|RatProto}}<nowiki/> {{#vardefine:sourcecode|}}<nowiki/> {{#vardefine:image|}}<nowiki/> </onlyinclude> {{AutoDynaInfobox}} ==Format== <source lang=cpp> struct zCarryableProperty : xDynAsset { unsigned int shrapnelID; unsigned int animCode; struct { unsigned char destroyDrop; uns...")
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Carrying:Carryable Property
Hash0x7FC069B3
Games usedRatatouille Prototype

Format

struct zCarryableProperty : xDynAsset
{
    unsigned int shrapnelID;
    unsigned int animCode; 
    struct
    {
        unsigned char destroyDrop;
        unsigned char pad1;
        unsigned char pad2;
        unsigned char pad3; 
    } flags; 
};
Offset Type Variable Description
0x10 AssetID shrapnelID
0x14 u32 animCode
0x18 u8 destroyDrop
0x19 u8 pad1
0x1a u8 pad2
0x1b u8 pad3