EvilEngine/DYNA/Analog Direction

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Revision as of 16:20, 15 September 2023 by MinecraftFreak73 (talk | contribs) (format)
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Analog Direction
Hash0xC0288F1F
Games usedRatatouille Prototype

Format

struct zAnalogInputDirectionAsset : xDynAsset
{
    uint32 stick;
    uint32 outputID[2];
};
Offset Type Variable Description
0x00 uint32 stick
0x04 AssetID outputID1
0x08 AssetID outputID2