EvilEngine/BSP: Difference between revisions
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{{AutoAssetInfobox}} |
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'''BSP''' ('''B'''inary '''S'''pace '''P'''artition) is a [[RenderWare]] asset that is used to store level models in [[:Category:Scooby|Scooby-Doo! Night of 100 Frights]]. |
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It consists of a [https://gtamods.com/mediawiki/index.php?title=World_(RW_Section) World] <!--TODO: page doesn't exist. We should consider describing the World format on this page.--> chunk. |
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BSPs are also known to work in [[:Category:BFBB|SpongeBob SquarePants: Battle for Bikini Bottom]] as an alternative to [[JSP]]. |
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<!--TODO: insert tutorial for custom BSPs here.--> |
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{{Assets}} |
{{Assets}} |
Latest revision as of 22:32, 15 September 2022
BSP | |
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BSP | |
Type | RenderWare |
Games used | Night of 100 Frights Battle for Bikini Bottom |
BSP (Binary Space Partition) is a RenderWare asset that is used to store level models in Scooby-Doo! Night of 100 Frights.
It consists of a World chunk.
BSPs are also known to work in SpongeBob SquarePants: Battle for Bikini Bottom as an alternative to JSP.