EvilEngine/DYNA/Carrying:Carryable Property:Use Property Swipe: Difference between revisions

From Heavy Iron Modding
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(Format)
 
Line 8:
</onlyinclude>
{{AutoDynaInfobox}}
 
==Format==
Inherits from [[EvilEngine/DYNA/Carrying:Carryable_Property|DYNA/Carrying:Carryable Property]].
 
<source lang=cpp>
struct zCarryableSwipeUseProperty : zCarryableProperty
{
unsigned int useAnimCode;
};
</source>
 
{| class="wikitable"
! Offset !! Type !! Variable !! Description
|-
| 0x1C || u32 || '''useAnimCode''' ||
|}
 
{{DynaAssets}}

Latest revision as of 13:28, 19 September 2023

Carrying:Carryable Property:Use Property Swipe
Version1
Hash0x1E175B3F
Games usedRatatouille Prototype

Format

Inherits from DYNA/Carrying:Carryable Property.

struct zCarryableSwipeUseProperty : zCarryableProperty
{
    unsigned int useAnimCode;
};
Offset Type Variable Description
0x1C u32 useAnimCode